Design & Product - Conference
Cognitive dissonance as a design tool.
Today in design, we advocate a simple, comfortable, obvious experience.
Because it helps sell.
- smooth products
- all alike
- without soul
Yet an experience is not comfortable, obvious or simple.
Think of the first time you said "I love you", that skydiving jump or the birth of your first child. These are life-changing experiences.
Today's UX design advocates "less is more" and the erasure of frustrations.
But what if, on the contrary, complexity and ambiguity were to generate strong, memorable, out-of-the ordinary experiences?
Through an example in architecture (Rem Koolhaas' Lemoine villa) I will show that through cognitive dissonance, paradox, ambiguity, frustration, we obtain particularly strong and memorable experiences. I will explain the processes by which these experiences are achieved and I will give examples of how these processes are used in different experiences, physical and digital.